ARTG1501 Game Studio

Credit Hours: 3 semester hours
Co-requisites: ENGL1101 Discourse and Composition

Course Description

Students will learn the layout of a typical game studio (org structure and job descriptions).

This class will introduce the student to the 3 discipline pillars of game design. Basic paper versions of art, design and programming will give an overview and intro to the game creation process from the view of each.

Goals and Objectives

The goals of this course are as follows:

Books Needed

Materials Needed